For the second prototype I have added in three new actions;
restraining, cutting, and hitting. Restraining allows you to detain someone and
effects a value called immobile. The more immobile someone is the easier they
are to shoot, and shooting someone in the leg, foot or stomach increases their
immobile. Renamed the fear value to pain. Also figured out how to add the pain
value to the questioning framework so that as you cause pain the person you are
questioning is more forthcoming with answers. For the next prototype I hope to
add a few more torture techniques and finish out the details in the basement. I
hope to complete the game mechanics in prototype 3 and begin fleshing out the
story.
Prototype 2 Source Code
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